Wednesday, June 4, 2008

Adobe Flash CS4 : Codename "Diesel"

The next version of the Flash IDE, Flash 10 “diesel”, brand-new a time beam co-ordination - model. What is the difference? There no longer a need for keyframes. Yes, it sounds dramatically, but based on the demo, these much _ will work more easily to with Flash and make much more easily for beginners for time beam cos-ordination.

Another cool feature is that when you move the object to the end state, a dotted line shows along the route between, indicating where you just going to go to the site. Want to change the way? Simply moving object and automatically updates the line. Not enough? Adjust the line just like any other line in a curved Flash / Illustrator make it a more rounded, or to increase the length by adjusting the end point to your liking. You can also choose the Transform tool and use it for marmalade / or expand its path between.

It is believed that Adobe will be performing a substantial overhaul of Flash for CS4. Possible changes include :
  • Removal of keyframes
  • IK (Inverse Kinematics)
  • "Mobile Convergence", making it easier to make Flash content for mobile devices
  • Object-based tween modelling
  • 3D rotation
  • Typed arrays (vectors)
  • 64-bit support
  • Hydra to use the GPU (if available)
  • IK (Inverse Kinematics) Tweens
Adobe Flash Player 10 beta was released on 15th May 2008 and notably introduces support for hardware GPU accelerated features like 3D graphics and programmable pixel shaders.

1 comment:

Moorthy S Venkatraman said...

and now! after reading a lot of Diesel! huh- heavy odour! still! ... so wat do u think about GPU.. is it good or bad for flash? (commercially!!!)